Difference between revisions of "Hex16 Documents"

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(Created page with 'Andrey: With 9 colors first stage was easy, but edges are too much connected. The best thing that I could develop was 22-twist commutators for 3-cycle of edges and 10-twist for …')
 
 
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=Length 3=
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This puzzle is the 16-coloured version of the hexagonal tiling. The slices are related to that of the Rubik's cube's or more specifically the Megaminx's, therefore the solution is not difficult.
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=Length 3:1.2=
 
Andrey:
 
Andrey:
  
With 9 colors first stage was easy, but edges are too much connected. The best thing that I could develop was 22-twist commutators for 3-cycle of edges and 10-twist for re-orientation of the couple of edges. And I had to remember them in normal and mirrored forms in all orientations of the plane. Terrible...
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When I understood what is the actual role of small triangles, first stage (stars around centers, then corners) was smooth enough, and then simple 4-twist commutators were all I need to resolve edges. I even haven't needed special operation for re-orientation of edges :)

Latest revision as of 10:41, 18 March 2011

Length 3

This puzzle is the 16-coloured version of the hexagonal tiling. The slices are related to that of the Rubik's cube's or more specifically the Megaminx's, therefore the solution is not difficult.

Length 3:1.2

Andrey:

When I understood what is the actual role of small triangles, first stage (stars around centers, then corners) was smooth enough, and then simple 4-twist commutators were all I need to resolve edges. I even haven't needed special operation for re-orientation of edges :)