Difference between revisions of "Hex16 Documents"
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| + | =Length 3= | ||
| + | This puzzle is the 16-coloured version of the hexagonal tiling. The slices are related to that of the Rubik's cube's or more specifically the Megaminx's, therefore the solution is not difficult. | ||
| + | |||
| + | =Length 3:1.2= | ||
Andrey: | Andrey: | ||
When I understood what is the actual role of small triangles, first stage (stars around centers, then corners) was smooth enough, and then simple 4-twist commutators were all I need to resolve edges. I even haven't needed special operation for re-orientation of edges :) | When I understood what is the actual role of small triangles, first stage (stars around centers, then corners) was smooth enough, and then simple 4-twist commutators were all I need to resolve edges. I even haven't needed special operation for re-orientation of edges :) | ||
Latest revision as of 10:41, 18 March 2011
Length 3
This puzzle is the 16-coloured version of the hexagonal tiling. The slices are related to that of the Rubik's cube's or more specifically the Megaminx's, therefore the solution is not difficult.
Length 3:1.2
Andrey:
When I understood what is the actual role of small triangles, first stage (stars around centers, then corners) was smooth enough, and then simple 4-twist commutators were all I need to resolve edges. I even haven't needed special operation for re-orientation of edges :)