Difference between revisions of "Hex16 Documents"
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(Created page with 'Andrey: With 9 colors first stage was easy, but edges are too much connected. The best thing that I could develop was 22-twist commutators for 3-cycle of edges and 10-twist for …') |
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− | + | When I understood what is the actual role of small triangles, first stage (stars around centers, then corners) was smooth enough, and then simple 4-twist commutators were all I need to resolve edges. I even haven't needed special operation for re-orientation of edges :) |
Revision as of 05:05, 18 March 2011
Andrey:
When I understood what is the actual role of small triangles, first stage (stars around centers, then corners) was smooth enough, and then simple 4-twist commutators were all I need to resolve edges. I even haven't needed special operation for re-orientation of edges :)