Difference between revisions of "Hex16 Documents"

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(Length 3:1.2)
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=Length 3:1.2=
 
=Length 3:1.2=
Andrey:
+
@ Andrey:
 
When I understood what is the actual role of small triangles, first stage (stars around centers, then corners) was smooth enough, and then simple 4-twist commutators were all I need to resolve edges. I even haven't needed special operation for re-orientation of edges :)
 
When I understood what is the actual role of small triangles, first stage (stars around centers, then corners) was smooth enough, and then simple 4-twist commutators were all I need to resolve edges. I even haven't needed special operation for re-orientation of edges :)

Revision as of 09:42, 18 March 2011

Length 3

This puzzle is the 16-coloured version of the hexagonal tiling. The slices are related to that of the Rubik's cube's or more specifically the Megaminx's, therefore the solution is not difficult.

Length 3:1.2

@ Andrey: When I understood what is the actual role of small triangles, first stage (stars around centers, then corners) was smooth enough, and then simple 4-twist commutators were all I need to resolve edges. I even haven't needed special operation for re-orientation of edges :)